In this work, we present a representation for obtaining different levels of geometric approximation that offers several levels of model abstraction, provides for visual feedback, and degrades smoothly between resolutions. The basic approach models three-dimensional objects using the generalized cylinder paradigm. Instead of representing the cross-sections of the objects as line boundaries, we model these using an axial representation based on line-set voronoi diagrams, which are represented using relative angles, length ratios and axis velocities. The model representing angle and length is a hybrid derivative of a qualitative approach to modeling two-dimensional space [3], and the resolution of the model is widely variable. The hybrid models used in this approach have the property that for a given class of operations, the result data be limited to k data fields. We use such "k-proper" discretizations for the real line and the circle to model the axes of the 2D shapes. The 3D axes of deformation are also represented using qualitative hybrid quadrants. Models at any given level of resolution are then capable of reconstruction and visualization by identifying a sample from the valid object space. Any visual model can now be tested to determine if it is a member of this object class.
The model has been implemented and evaluated using computational similarity measures (moments and inertias), and also by psychological testing on a group of subjects to evaluate the "recognizability" at various resolutions.