I have uploaded two cartoons. BOTH these are not related. They are different cartoons representing different things. There are two answers to the question hence.
Cartoon 1 :


Cartoon 2 :
Task Deterministic vs Stochastic Episodic vs Sequential Static vs Dynamic Discrete vs Continuous Fully vs partially observable Single agent vs Multiagent
Playing Soccer Stochastic Sequential Dynamic Continuous Partially Observable Multiagent
Brushing your teeth Deterministic Sequential Static Continuous Fully Observable Single-agent
Playing a tennis match Stochastic Sequential Dynamic Continuous Partially Observable Multiagent
Practising tennis against a wall Deterministic Episodic Static Continuous Fully observable Single-agent
Deciding what item to take at hostel lunch Deterministic Episodic Static Discrete Fully observable Single-agent
Explanation : Playing Soccer
Playing soccer is a stochastic process because the next state of the environment does not solely depend on the actions of an agent. It depends on others as well. Scoring a goal is itself a highly probabilistic phenomenon where the shot speed and accuracy matter a lot. Similarly, while passing the angle, speed and accuracy is not deterministic. Interceptions may occur. The goalkeeper may stop the shot. This all points to stochastic process.
Soccer is definitely a sequential process. A goal may occur due to the continuous pressure build up in the last 15 minutes, or the crucial pass 2 minutes ago. All this points to the observation that short-term actions can have long term consequences, and the consequences may not just be in a particular episode.
Soccer is a dynamic process. The environment keeps changing. The ball keeps moving, so do the players.
Playing soccer would be a continuous task. It cannot be divided into discrete steps. You need to continuously move. The speed, the angles at which you hit a shot are all continuous.
Soccer is only partially observable. A large part of soccer depends on mentality. Knowing the mentality of all the other players is not possible. Most real situations are so complex that it is impossible to keep track of all the unobserved aspects; for practical purposes, they must be treated as partially observable.
Soccer is a 22-player game. It is definitely multiagent.